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I am a Mechanical Engineer at Omnicell Inc. Omnicell makes medication dispensing and inventory management cabinets for controlled medication used my pharmacies and hospitals. I joined right after their latest product failed Verification and Validation (V&V) testing and most of the original team had left Omnicell. I took on the roll of Lead engineer of the project. I was able to resolve all 20+ defects, pass the next V&V, and get the project back on schedule.
I came to Omnicell from Alloy Product Development. An engineering/design consulting firm specializing in Consumer Electronics, and Medical Products. The clients range from small start ups to Large Tech companies. I'm lucky to work with such an awesome team on such a diverse amount of projects. I worked on some amazing projects for clients like Google and Coherus Bioscience. I did lots of traveling to Asia to troubleshoot manufacturing problems for our clients.
Before joining Alloy PD, I was the sole Mechanical Engineer at Pi Charging. Pi was a start-up developing a long distance, multi-device, wireless charger for consumer accessories like phones and tablets. I work with a team of multi-discipline engineers to develop a new technology and turn it into a consumer product. Above the typical ME responsibilities like 3D CAD design, DFM, and drafting, I also took on many Operations' duties. I spear headed the CM selection process included traveling to China and auditing factories. I was also heavily involved in the quoting process. I used my experience in tooling, high volume production, and working closely with Chinese CM's to negotiate more cost effective production costs. Much of the experience that prepared me for this role came from my role at Astro Gaming.
At Astro Gaming I was the primary mechanical engineer on the new flag ship product, the A50 Wireless Headset and Charging Base Station. On top of the typical design engineering duties like 3D CAD modeling, tolerance analysis, and DFM. I also went to China on a 5 separate occasions to oversee EVT, DVT, and PVT builds. I worked closely with the tooling engineers to asses and fix tooling problems. As the A50 project was wrapping up I began designing the lower end wireless headset, the A20. I took it until the EVT stage at which point I switched to a unique opportunity at a new start-up, Pi Charging. The experience I gained at my first few jobs after college gave me the experience I needed to be the primary ME at Astro.
Upon graduating Cal Poly Pomona, my professor recommended me to Tri Models where I worked as a Stress Analyst on Wind Tunnel Models for the Aerospace industry. It wasn't a good cultural fit so after 6 months I went back to an industry I felt more comfortable with. I went to Nectar Product Development. I consulting firm specializing in medical and consumer electronics. A few years later, my desire to move back to the SF Bay area brought me to Astro Gaming.
During college I was heavily involved in a number of engineering related extracurricular activities. This included: The Human Powered Vehicle Club, ASME, and Rose Float Committee. For the three years I participated on the Rose Float Committee, I was a Construction Assistant, Design Chair, and then Committee Chair.
During the summers in college I gained more experience and developed my engineering skills by working at Logitech and IDEO. At IDEO I learned a lot about high end product development and had the unique opportunity to work on client projects where I did a lot of prototyping in the shop all summer long.
The success of the robotics competition lead to my first internship at Function Engineering. For three summers they provided amazing mentorship teaching me a lot about good engineering practices. I gained a lot of experience for my age because they put me on real client projects and had me work beside the engineers contributing how I could.
Before transferring to Cal Poly Pomona. I competed on the High School Robotics Team. It was a small team and my responsibility was to design and build the main scoring mechanism. Our team ended up winning the Innovation FIRST Silicon Valley Regional competition.
I have wanted to be a mechanical engineer since I was a child. My passion for mechanical engineering is evident by how early I got involved in the industry. I've been fortunate to enjoy a fulfilling and quickly escalating career as a Mechanical Design Engineer specializing in high volume production of consumer electronics. This career has allowed me to pursue my hobbies that include sailing, scuba diving, and international traveling.
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